PROCESS BSP COLLISION

This command will calculate the effect the BSP collision has on the respective camera or object.

  Syntax
PROCESS BSP COLLISION Collision Index
  Parameters
Collision Index
Integer
This value is an integer number such as 1.

  Returns

This command does not return a value.

  Description

Normally the BSP collision effects are calculated and applied during the refresh, however with this command you can process the effect immediately. This can be useful when you wish to obtain the new position of a collided object or camera position for additional calculations such as associating a carried item to the location of a player or enemy character.

  Example Code
No example code is provided for this command
  See also

WORLD Commands Menu
Index